DelayedPropertyAttribute

Delays applying changes to properties while they still being edited in the inspector. Similar to Unity's built-in Delayed attribute, but this attribute can also be applied to properties.

namespace Sirenix.OdinInspector
{
[AttributeUsageAttribute((AttributeTargets)32767, AllowMultiple = False, Inherited = True)]
public class DelayedPropertyAttribute : Attribute
}

Requirements

Namespace: Sirenix.OdinInspector
Assembly: Sirenix.OdinInspector
Version: 2.0.0.0