GlobalPersistentContext

Context that persists across reloading and restarting Unity.

namespace Sirenix.OdinInspector.Editor
{
public abstract class GlobalPersistentContext
}

Requirements

Namespace: Sirenix.OdinInspector.Editor
Assembly: Sirenix.OdinInspector
Version: 2.0.0.0

Constructors

Definition Description
GlobalPersistentContext() Instatiates a persistent context.

Properties

Return Type Definition Description
long TimeStamp Time stamp for when the persistent context value was last used. Used for purging unused context.

Methods

Return Type Definition Description
void UpdateTimeStamp() Updates the time stamp to now.