Enumeration that describes the different possible serialization backends that a property can have.
public enum SerializationBackend
Unity = 0
Odin = 1
None = 2
The property is not serialized by anything - possibly because it is a method, possibly because it is a field or property shown in the inspector without being serialized.
In the case of fields or properties, polymorphism, null values and types such as Dictionary`2 are supported, but will not be saved.
|Odin||The property is serialized by Odin. Polymorphism, null values and types such as Dictionary`2 are supported.|
|Unity||The property is serialized by Unity. Polymorphism, null values and types such as Dictionary`2 are not supported.|