Added a new window found in “Window > Odin Scene Validator”, which scans all open scenes for errors, warnings and missing references.
Fixed a crash that occurred when applying PrefabModifications that change an array's length.
Fixed issue where property children would not be properly updated when a list length was changed by something other than inserting or removing an element, which would throw errors upon inserting list elements.
Fixed issue where custom Unity PropertyDrawers for PropertyAttributes weren't found and drawn in the inspector like other drawers.
Fixed issue where Unity's own PropertyDrawers and DecoratorDrawers weren't found and used in the inspector where applicable.
Fixed issue with ToggleGroup being unintuitive to use and updated examples accordingly.
Prefab modifications are now properly removed when parent values and list lengths change that make the modification paths invalid.
Fixed newly introduced compiler warnings and errors that occur when using Odin as source files.
DrawerPriorityAttribute now works on custom Unity PropertyDrawers and DecoratorDrawers.
Added DrawerIsNotLocatableAttribute, which indicates that the DrawerLocator will not find this drawer, whether it has an InspectorDrawerAttribute defined or not.
Added IsChildOf and IsParentOf methods to InspectorProperty.
Prefab modifications can no longer have internal references to each other, making them more impervious to merge changes.
Removed prefab path resolution failure warning. There are cases where a modification path cannot be resolved for entirely legitimate, okay reasons.